

RimWorld
Ludeon Studios · October 17, 2018 · Colony Sim, Base Building, Survival, Strategy, Management
Buy RimWorld from Loaded at $22.29 — the cheapest of 12 stores we compare.
Where to buy RimWorld — official stores
Cheapest RimWorld keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
RimWorld price by region
RimWorld costs £17.28 in the United Kingdom, €19.59 in Europe (EUR), $22.29 in the United States, $27.99 in Georgia (USD), CA$31.99 in Canada, A$35.95 in Australia, NZ$37.59 in New Zealand, R$81.59 in Brazil and zł88.04 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £17.28 −24% | £22.79 | £17.28 | 9 | |
| €19.59 −23% | €25.59 | €19.59 | 12 | |
| $22.29 −20% | $27.99 | $22.29 | 12 | |
| $27.99 −20% | $27.99 | — | 4 | |
| CA$31.99 −20% | CA$31.99 | — | 5 | |
| A$35.95 −20% | A$35.95 | — | 5 | |
| NZ$37.59 −20% | NZ$37.59 | — | 4 | |
| R$81.59 −20% | R$81.59 | R$119.78 | 5 | |
| zł88.04 −20% | zł107.99 | zł88.04 | 6 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Trailers & screenshots
About RimWorld
Manage a crash-landed colony of misfits across diverse alien worlds, balancing colonist moods, relationships, wounds, and survival against raids, disasters, and the whims of an AI storyteller. Every playthrough generates unique emergent stories of triumph and tragedy as you build, trade, fight, and navigate the complex social dynamics of your motley crew.
You begin with three survivors of a shipwreck on a distant world.
- Manage colonists' moods, needs, wounds, illnesses and addictions.
- Build in the forest, desert, jungle, tundra, and more.
- Watch colonists develop and break relationships with family members, lovers, and spouses.
- Replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from others.
- Fight pirates, tribes, mad animals, giant insects and ancient killing machines.
- Craft structures, weapons, and apparel from metal, wood, stone, cloth, and futuristic materials.
- Tame and train cute pets, productive farm animals, and deadly attack beasts.
- Trade with passing ships and caravans.
- Form caravans to complete quests, trade, attack other factions, or migrate your whole colony.
- Dig through snow, weather storms, and fight fires.
- Capture refugees or prisoners and turn them to your side or sell them into slavery.
- Discover a new generated world each time you play.
- Explore hundreds of wild and interesting mods on the Steam Workshop.
- Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.
Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.
Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.
Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.
The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.
Travel across the planet. You're not stuck in one place. You can form a caravan of people, animals, and prisoners. Rescue kidnapped former allies from pirate outposts, attend peace talks, trade with other factions, attack enemy colonies, and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.
You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals - cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.
People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down.
Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous.
You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.
And there's much more than that! The game is easy to mod and has an active modding community on the Steam Workshop.
RimWorld — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
RimWorld in the rankings
DLC & expansions
🎁 Complete the collection
Base game + 5 of 6 DLC at today's best prices (some DLC unpriced).
-20%RimWorld - Ideology
-20%RimWorld - Royalty
-15%RimWorld - Anomaly
-15%RimWorld - Biotech
-10%RimWorld - Odyssey

RimWorld Name in Game Access
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
As fun as you want it to be
The pawns are stupid and will get themselves killed. This game is not for the weak. Unless you play on the easiest difficulty and have a friend to help give you advice like I do, then it is for the weak. Also has mods on the workshop, lots of mods.
Yeah it's alright
I mean, it's Rimworld. Pretty peak, moddable.
everyone died :(
so far, i would say this games ok
Patch notes & news
Latest updates from Steam.
The Jugust merch caravan has arrived!
RimWorld summer merchandise collection now available including plush warg, notebook, and colony-issued gear, with caravan closing August 24.
Get the RimWorld x Project Zomboid bundle
Project Zomboid B42 update released with a new survivors bundle available at 20% discount.
RimWorld x Abiotic Factor bundle out now
Abiotic Factor Anniversary update adds RimWorld-themed cosmetics including Randy Random hairstyle and sheriff badge.
Update 1.6.4850 released
RimWorld patch released with bug fixes and compatibility improvements across base game and expansions.
RimWorld x Going Medieval bundle now available
Going Medieval launched version 1.0 and is now bundled with RimWorld in the Fortresses and Frontiers Bundle, offering 10% off the bundle or discount on the other game if you already own one.
Community reviews
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