

Truberbrook / Trüberbrook
btf · March 12, 2019 · Adventure, Point & Click, Indie, Singleplayer, Exploration
Buy the Truberbrook / Trüberbrook key for Steam from CJS CD Keys at $1.93 — the cheapest of 9 stores we compare.
Where to buy Truberbrook / Trüberbrook — official stores
Cheapest Truberbrook / Trüberbrook keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Truberbrook / Trüberbrook price by region
Truberbrook / Trüberbrook costs £1.46 in the United Kingdom, €1.80 in Europe (EUR), $1.93 in the United States, $1.93 in Georgia (USD), CA$2.84 in Canada, A$2.93 in Australia, NZ$3.60 in New Zealand, zł7.94 in Poland and R$11.25 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.46 −93% | £1.50 | £1.46 | 9 | |
| €1.80 −93% | €1.80 | — | 8 | |
| $1.93 −93% | $1.99 | $1.93 | 9 | |
| $1.93 −93% | $1.99 | $1.93 | 9 | |
| CA$2.84 −93% | CA$2.84 | — | 11 | |
| A$2.93 −93% | A$2.93 | — | 11 | |
| NZ$3.60 −93% | NZ$3.60 | — | 11 | |
| zł7.94 −93% | zł7.94 | — | 11 | |
| R$11.25 −93% | R$11.25 | — | 11 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Truberbrook / Trüberbrook
Uncover the secrets of a mysterious 1960s German village as American physicist Hans Tannhauser, solving puzzles and uncovering a world-threatening conspiracy in this handcrafted adventure inspired by Twin Peaks and The X-Files. With fully voice-acted characters, stunning miniature scenery, and up to 10 hours of gameplay, Trüberbrook blends sci-fi mystery with charming character-driven storytelling.


»Trüberbrook« is a thrilling mystery-sci-fi adventure game.
Enjoy an adventurous vacation to a 1960's parallel universe! A Sci-Fi-Mystery Adventure Game with handmade scenery.
Imagine yourself on a vacation to Europe in the late sixties. Now, picture yourself as a young American scientist; Hans Tannhauser. Yes, that's your name in this scenario. While you're at it, think of Trüberbrook, a remote village in rural, mountain-sloped and densely forested cold-war Germany. Because, that's where you somehow end up after hitting the continent. But who cares, you won the trip in a lottery! Or at least, that’s how it seems. But don't fear, instead of getting some rest, you could find yourself having to save the world …


- Suspense! Mystery! Thrills! After all, it's a single player sci-fi mystery adventure game. We want to keep you entertained!
- Join American student Tannhauser, stranger in a strange land
- Set in cold-war rural Germany in the late 1960s
- Inspired by Twin Peaks, The X-Files, Stranger Things & Star Trek
- Indulge in universal themes such as love, friendship, loyalty, self-discovery and dinosaurs
- Handmade miniature scenery!
- Full voice acting in both English and German!
- Atmospheric, moody soundtrack
- Up to 10 hours of super exciting gameplay!


Trüberbrook was successfully funded on Kickstarter in December 2017 within only 30 hours. The game will be enhanced by several new features thanks to the joint force of our 5078 wonderful backers! <3

The year is 1967. The world policy is dominated by the Cold War and Vietnam, Russia and America are racing to the moon. At the same time in Europe, students take to the streets from Paris to Berlin.
On a larger scale, the world is locked in turmoil, but most people are unaware of the events unfolding in an overlooked, sleepy part in the German province. Hans Tannhauser, an American student in his late twenties is caught by surprise: Out of the blue, he wins a trip to a small, German village, Trüberbrook. Truber-what? No idea! It doesn’t help he can’t remember taking part in any lottery in the first place … Happy to put some distance between him and his Ph.D. in quantum physics, he makes his way to Trüberbrook, Germany, bursting with curiosity.
But shortly after his arrival, inexplicable things start to happen: A mysterious stranger breaks into his room at the Guesthouse Waldeslust and steals a paper on physics. But who would do that? And why?
Gradually, he gets to know the various villagers and spa guests, one more peculiar than the other. Only young anthropologist Greta Lemke, who is on a research trip to Trüberbrook, seems normal to him. Before he knows it, Greta becomes Tannhauser’s accomplice on the adventure of a lifetime! It slowly dawns on the aspiring physicist that his presence in Tüberbrook is not accidental – he is here to save the world!


As the story proceeds, Tannhauser teams up with Greta Lemke, a student of paleoanthropology, and bumps into the enigmatic inventor Lazarus Taft.

Hans Tannhauser is an American physics student in his mid-twenties – and a clever one at that. The adorable little fellow is well-read, always curious and of a deeply friendly nature.

Greta Lemke was always the fiercest kid in the sandbox; cute but merciless if someone dared interrupting her excavations of twig bones and toy artefacts. The somewhat overenthusiastic student of paleoanthropology arrives in Trüberbrook on an adventure to unravel the mysteries surrounding the village.

As much a reclusive inventor as it gets, Lazarus Taft quickly became talk of the town due to his superior card playing. There must be a reason he bought this costly old mansion in Trüberbrook, of all places … What's up with Lazarus Taft?

Trüberbrook is full of quirky villagers, tourists and strangers – like the gruffy but warm-hearted innkeeper Trude or her daughter Leni, "the weird kid" from Trüberbrook Elementary. And there's the old baron, a veteran of two world wars, or Lessing, the prototype of modern day conspiracists. And of course Trübi, the legendary lake monster. To name a few.

One of the most distinctive features of the game is the unique visual style. The sceneries are purely handmade. 'Handmade' as in: 'Manufactured using real hands!' And fingers!

Not the most efficient way of doing things, but certainly the most inefficient one. We're loving it, though! Look at what we do here, piece by piece, by the sweat of our brows. Every little detail is custom-made.

The models are digitized using a technique called photogrammetry and later retopologized. This way we get highly detailed polygon models that blend perfectly with our digital characters.

It is a lot of work, but also quite exciting! You may ask yourself, how can they reach this level of detail? Are there very tiny people involved? They can't accomplish all of this with mere human hands, right? Well yes, we can! The answer might be our abundance of professional hands. Twenty-four seven at our disposal in all shapes and colors, they get things done!

Every scene gets an individual treatment and is staged with actual physical lighting. This allows us to simulate different hours of the day or weather conditions. Even a change of seasons is possible just by redecorating the set with real tiny little snowflakes, no joke.

This way we achieve an exceptional and magical look that visually reflects the world of Trüberbrook.


Trüberbrook is a story-driven adventure game with a strong focus on characters and the narrative, but includes a lot of puzzles that need to be solved to progress the story. The puzzles are designed to integrate into the narrative.

You navigate Tannhauser through the different sceneries from a third person perspective, usually in long distance shots to intensify the impression of peeking into a little diorama. The story unfolds as you interact with your environment, talk to other characters and solve puzzles. These range from inventory-based puzzles to social challenges (such as persuading other characters) up to passing unsettling psycho tests.

For the console versions, we came up with a very intuitive controller input, allowing you to move the line of sight and walking directions independently. For the PC versions, you can choose between classic point and click mouse controls, and the controller navigation.


The soundtrack of Trüberbrook is an original composition to fit the mood of the game – sort of a tranquil doom jazz. Inspirations come from the works of Tom Waits, Angelo Badalamenti, Mark Lanegan, Timber Timbre or Bohren & der Club of Gore. The soundtrack is directed by Sebastian Nagel & Albrecht Schrader.

We've spent a lot of time working on a voice acting concept that joins in with the genetic code of the game. Since the protagonist is an American in the midst of a bunch of Germans, we wanted to reflect this in our choice of actors: In the international English audio, the main character Tannhauser speaks native American English, while all of the townspeople of Trüberbrook sport genuine German accents!
Truberbrook / Trüberbrook — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Truberbrook / Trüberbrook is a handcrafted point-and-click adventure with distinctive 2.5D visuals and a quirky 1960s German sci-fi setting that players consistently praise for its charming art style, solid voice acting, and cleverly designed puzzles that avoid excessive inventory frustration. However, the game moves at a deliberate pace that some find slow and slightly boring, with a story that, while containing interesting elements, doesn't always connect players emotionally to the characters.
Would I recommend Truberbrook to other players? No. Why? Simply because there are better games of this genre out there. Did I regret my time playing Truberbrook? No. Truberbrook is not a bad game, but it is not a great game either. The graphics and art style of Truberbrook are good, but the sound, voice acting and music are not so good. Truberbrook is also a very slow game; very, very slow, and if I'm honest, a little bit boring. The story didn't really draw me in, although there was a good story in there somewhere, it was just badly executed and perhaps a little rushed. I didn't get to know or care about any of the characters really, which didn't help. Overall, if you're a fan of the point and click adventure genre, maybe get this on sale, just be aware that you're only getting around 6 hours of playtime for your money.1 found this helpful
[h2]German provincial charm, absurd humour and blessedly little inventory torture[/h2] I am not normally much of a point-and-click enthusiast. My tolerance for carrying seventeen apparently useless objects through half a game in the hope that a rubber duck, a teaspoon and the mayor's left sock will eventually combine into a functioning telephone is limited. Trüberbrook, however, gets an impressive amount right. Its excellent handcrafted 2.5D visuals and animations are genuinely distinctive, the English voice acting is very good, and rural West Germany in the late 1960s turns out to be a surprisingly effective setting for a science-fiction mystery. It is quaint, peculiar and just slightly suspicious, rather like discovering that your grandmother's holiday village has been quietly infiltrated by theoretical physics. The interaction system deserves particular praise because it largely eliminates the traditional adventure-game ceremony of trying every inventory item on every available object until either something happens or civilisation collapses. For me, this was one of the main reasons to keep playing. The story moves forward instead of sending you from Pontius to Pilate because […
oozing with style and the story is silly but in the best way possible
Truberbrook a quirky and murky, yet interesting 1960's sci-fi post ww2 Germanic story. like a movie you control. In English the title would be "Gloomy Brook/ Murky Stream". You don't need to speak German to understand it, the translations for the game its all very good as the main character is an American. Aesthetically it is quite interesting, haven't seen a game like it prior, Looked great! The story had quite a bit of symbolism from a German perspective, especially if you understand the history of the nation. Some puzzles you might need to get a walkthrough even though you know the answer, as things might not be placed exactly where you might expect. But I would say the puzzles are satisfyingly weird, and strangely intuitive. Overall would recommend if you're looking for an odd yet unique 1960's sci-fi Germanic story and have roughly ~7 hours to complete the 5 chapters.
I really enjoyed this game. I loved the art style and the story was really solid. The puzzles were pretty straight forward but some of them did leave me pretty stumped. Overall, its a really great game.
Just Get It and Play Trüberbrook is one of those games where I don't really feel the need to overthink the review. I played it, I enjoyed the experience, and that's really all I can say. It's a charming little adventure that I had a genuinely good time with, and sometimes that's enough. Just get it and play it. I think you'll enjoy the experience.
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