Rodina

Rodina

Elliptic Games · July 28, 2014 · Space, Exploration, Open World, Indie, Sandbox

Buy Rodina from Steam at $14.99 — the cheapest of 1 store we compare.

PC
Very Positive93% · 1,332
Best price 20 Fair price
$14.99
lowest tracked $9.89
Steam Buy at Steam

Prices last checked

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Where to buy Rodina — official stores

Steam
Steam
Standard Edition · Steam
$14.99
Buy

Rodina price by region

Rodina costs £11.39 in the United Kingdom, $14.99 in the United States, €14.99 in Europe (EUR), $14.99 in Georgia (USD), CA$17.49 in Canada, NZ$18.49 in New Zealand, A$21.50 in Australia, R$28.99 in Brazil and zł53.99 in Poland right now.

Cheapest Rodina offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £11.39 £11.39 — 1
United Statesyour region $14.99 $14.99 — 1
Europe (EUR) €14.99 €14.99 — 1
Georgia (USD) $14.99 $14.99 — 1
Canada CA$17.49 CA$17.49 — 1
New Zealand NZ$18.49 NZ$18.49 — 1
Australia A$21.50 A$21.50 — 1
Brazil R$28.99 R$28.99 — 1
Poland zł53.99 zł53.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Rodina

✦ AI summary

Rodina is a seamless space exploration sim set in a fully procedural solar system where you pilot your customizable ship, explore alien bases, and engage in combat across dozens of planets and thousands of asteroids. Built by a veteran Bethesda developer as a single-person passion project, it aims to deliver "Daggerfall in Space" with complete freedom to explore, customize, and mod within an enormous procedurally-generated universe.

RODINA is a dream.

A shared vision of a massive, seamless universe to explore. The perfect immersive space sim, where you can go anywhere, do anything, become anyone.

I started RODINA because I suspected that no company could ever achieve this dream in a AAA way. I thought that perhaps a single developer, working over a long time frame, could eventually build something great.

Join me on this adventure - try the DEMO and consider supporting further development!

Rodina is made mostly by a single, obsessed developer - a 10-year veteran of the games industry who previously worked at Bethesda Softworks on Oblivion and Fallout 3. You can always contact me at brendan@elliptic-games.com

Current Features:

  • Full-scale, completely seamless procedural solar system
    4 full-size planets, 50 randomized major asteroids, something like 45,000 minor asteroids, and one enormous star!
  • Xeno Bases
    Discover the Xeno Bases and Mines – interior spaces that are laid out, constructed, and decorated completely procedurally.
  • FPS Combat
    Use your blaster, missiles, or powerups to handle half a dozen Xeno aliens
  • Combat with alien ships
    Several different alien ship types, and 5 different weapon types, including heat-seeking missiles
  • Customizable ship interiors
    Easily personalize your ship’s layout and share your design with other players
  • A Story and Background fiction
    As told through books, emails, and logs
  • Dynamic Soundtrack
    Over an hour of music, written by award-winning composer John Robert Matz
  • Mod Support
    An open scripting system allows for mods that are simple to create, install and remove

Future Vision:


Over time, I intend to work on Rodina towards the direction of "Daggerfall in Space" - a seamless procedurally-generated space RPG on a massive scale.

Frankly, this is crazy! I can't make any promises about where or how long Rodina will go (and I ask you to buy only based on what you see here now), but I can promise to keep working on Rodina for as long as I'm able to. I'm committed to making Rodina great, and I hope that what's already released shows that I'm capable of delivering something different, vital, and fun.

Please try the demo, and if you like what you see and pick up the full game, all your money will go towards Rodina's future development!

Rodina — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Aug 3, 2026
At least let your customer's know you've stopped working on the game.
7 found this helpful
Not recommended Aug 23, 2026
EA Abandonware
3 found this helpful
Not recommended Aug 21, 2026
Close to 13 years we've waited for "Daggerfall in space" with no content updates since 2023 (which were few and far between anyway)
3 found this helpful
Recommended Jul 26, 2026
A single-dev experimental at-scale space exploration, narrative and combat game which immediately throws me back to the first time around high school I discovered the existence of a DOS game called Noctis IV. If you're desperate for a game where you marvel at the orders of magnitude in cosmic travel scale (and occasionally shoot things) and engage with seamless ground to warp, it's a cozy little time. Caveat emptor: the dev's not doing it for money or for deadlines, and often goes months without a changelog or update announcement. It's best to treat this as a thing which exists and not become too emotionally invested in its potential. That said, it does have mod support!
3 found this helpful
Recommended Jul 14, 2026
I first discovered this game around 2015 after NerdCubed did his video on it, and I've never really put it down since. It was the first game installed on my new gaming laptop, and because it takes up so little disc space I keep it installed all the time so I can boot it up whenever. Rodina is my favourite space game, and one of my favourite games ever. Despite it's tiny disc size, and small scope compared to most other space games (one solar system vs a whole galaxy like No Man's Sky), Rodina feels the biggest. You land on a planet at what looks like a reasonably close to to your location, and realise you've got a much longer walk ahead of you than you realised. The player character doesn't move slowly either! I think Rodina feels so much bigger because it excels at making you feel small. The planets are planet sized, and they orbit the star in real time. You can land and watch the sun set, then take off and fly around the world to watch it rise. Asteroids spin much faster and so you can see the night sky constantly rotating around you. I love leaving my ship flying away from a planet, walking into my observation bay (I always build one) and watching the planet get smaller and sma…
2 found this helpful
Recommended Aug 22, 2026
While development isn't exactly the fastest, I have definitely gotten my money's worth from this game. It scratches an itch that few games ever have in the genre of sci-fi.

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