1000xRESIST

1000xRESIST

sunset visitor 斜陽過客 · 2024 · Female Protagonist, Thriller, Futuristic, Post-apocalyptic, 3D

PC
Game Pass Overwhelmingly Positive96% · 5,13786Metacritic
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$1.89-92%
$22.59lowest tracked $1.48
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About 1000xRESIST

✦ AI summary

Uncover a shattering truth about your immortal leader by diving into her memories across a thousand years, solving puzzles and exploring an underground society in this narrative adventure that blends sci-fi mystery with theatrical storytelling. IGF-nominated 1000xRESIST combines 3D exploration, visual novel sequences, and first-person segments with over 15,000 lines of fully voiced dialogue to create a mind-bending experience that questions everything you believe.

The three time IGF award nominated 1000xRESIST is a thrilling sci-fi adventure. 1000 years in the future, humanity is all but extinguished and a disease spread by an alien occupation keeps the survivors underground. You are Watcher. You dutifully fulfil your purpose in service of the ALLMOTHER, until the day you learn a shocking secret that changes everything.
In the near future we learn we are not alone in the universe. A mysterious alien race of giant entities arrives. We call them the Occupants.They are not hostile, but it doesn’t matter. Their arrival is a death sentence. Humanity is wiped out in a matter of months, succumbing to a disease the Occupants have brought to our planet.There is one survivor, a teenage girl called Iris. Somehow she is immune.
1000 years later. Iris is not only immune but immortal. She has birthed a new society consisting exclusively of her own clones.She calls them Sisters. They call her the ALLMOTHER.Unlike the ALLMOTHER, the sisters are not immune. They must wear masks 24/7 to avoid breathing the diseased air even in the Orchard - an underground bunker where they live in constant fear of an Occupant attack.The ALLMOTHER lives in her own compound on the front line of the war with the Occupants. All Sisters dream of one day being able to take the train and join her in the fight.Within the Orchard, every sister has an assigned function, while six sisters have special roles to play… Principal - Head of administration and oversight of the OrchardBang Bang Fire - Head of militaryKnower - Head of knowledge preservationFixer - Head of engineeringHealer - Head of medical and cloningAnd you - the new Watcher.Your role is unique. You have the great privilege of reliving and interpreting the memories of the ALLMOTHER through a process known as Communion, made possible by Secretary, your floating AI companion.As the game begins, you are excited to embark on your first Communion.But all is not well.Your closest sister, Fixer, comes to you with a dangerous revelation. You have been lied to. The ALLMOTHER is not what she claims to be.Fixer’s claims rock the foundations of your world, throwing everything you know and believe into doubt.After Fixer is executed for her treason, it falls to you to discover the truth.Dive into the memories of the ALLMOTHER.Explore pivotal moments in her life from high school days and the arrival of the Occupants to the creation of the Orchard and the birth of the first sisters.Jump back and forth through moments in time within these memories to solve puzzles and access locked off areas and secrets.In between Communions, explore the Orchard - a large underground hub area which houses you and your sisters, has many characters to speak to, and holds many things to uncover.Find the truth and reclaim your legacy.Experience perspective shifts both literal and metaphorical as the game blends between 3rd person adventure, visual novel and first person walking simulator while throwing twists, turns and revelations at you until you question everything you think you know.Born from an eclectic set of inspirations, including the games of Yoko Taro (NieR:Automata), the anime of Satoshi Kon (Perfect Blue) and Naoko Yamada (A Silent Voice), and even the theatre of Robert Wilson (Einstein on the Beach), 1000xRESIST tells a story in ways only a game can while simultaneously bringing fresh ideas to interactive storytelling from theatre, dance, performance art, and cinema.Enjoy more than 10 hours of playtime brought to life with over 15,000 lines of fully voiced dialogue from a brilliant cast of Asian-Canadian actors and an incredible soundtrack from two composers.

ABOUT THE DEVELOPER

1000xRESIST is created by sunset visitor 斜陽過客, an independent studio based in Vancouver (Canada) dedicated to telling diverse stories through the lens of speculative fiction. We are a group of majority Asian-Canadian diaspora creators with a decade of experience in dance, theatre, music, film, visual arts, and new media arts, bringing our background in the experimental performing arts to interactive media.

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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 16, 2026
One thing should be said upfront: 1000xRESIST does not explain itself when explanation would be convenient. It gives you grief, ritual, political theatre, family memory, and floating geometry, then trusts—or forces—you to assemble the world from fragments. 1000xRESIST is a story about memory, migration, inherited trauma, authoritarian mythmaking, and people repeatedly mistaking control for salvation. It is also deeply confusing, occasionally infuriating, and far too fond of making basic navigation feel like an archaeological dispute. It gives emotional understanding long before factual understanding. Iris is both victim and architect of enormous harm. Watcher is manipulated, condemned, preserved, and continually treated as a symbol instead of a person. Principal, ALLMOTHER, and the later factions all reproduce control while claiming necessity. The clone society gradually moves from roles toward names and personhood. The protagonist switch and Old Town section disrupt momentum. The fragmented chronology is thematically brilliant but sometimes mechanically obnoxious. The ending offers a cautious future beyond Iris’s mythology.
2 found this helpful
Recommended Jul 16, 2026
Rarely do I ever take the time to write a review, but I feel this game earned a few extra minutes of mine. The game is essentially a visual novel with some walking/gameplay elements mixed in, not usually the kind of game I enjoy. In this case, though, the story itself was incredibly captivating and presented so well. It didn't take long to hook me, and it kept me hooked right until the very end. I found myself constantly going back over the events in my head when I wasn't playing, mulling over what I'd learned and piecing it together. I was extremely invested in the story and got emotional quite a few times while playing. I was very satisfied with the conclusion, and really appreciate the save point right before it so you could experience all the different endings without too much hassle. The art style is quite interesting. Honestly, when I first loaded in, I thought the game might be a bit of a meme, like a lot of the indie horror games I've played in the past. That impression didn't last long. The game is genuinely beautiful, and the music did a great job complementing the visuals, creating a truly immersive atmosphere. My one issue was that I spent way too much time lost in…
1 found this helpful
Recommended Jul 17, 2026
you don’t actually need a controller for this game) story-wise, i thought this game was so fantastic and unique. yes, there isn’t any combat and it’s mostly dialogue, and you’re pretty much just walking around the entire game. but the lore runs so deep that even after finishing the game i’m left confused - which i actually think is a good thing. i’m not spoon-fed answers and the way the game jumps you through different timelines and perspectives forces you to piece the story together yourself. unfortunately i don’t think i’m big brain enough to understand some parts of the story LOL i already expected this game to be a sci-fi masterpiece, and it definitely delivered, but i wasn’t expecting it to address that many deeply introspective, heavy themes. it balances backdrops of military regimes, utopian societies, pandemics, with personal stories like the immigrant experience and generational trauma passed down from Iris’s parents. in terms of the pacing, i think the game fell off as it approached the climax when everyone was at the train station. ima be so honest i did not give af about what was happening with george the 40, like chop chop man. i got so bored i can’t lie. but oth…
Recommended Jul 17, 2026
Gameplay? There's none... and im serious about it... yet, if you ask me to pick my top 5 games... this is probably in there. 10/10.
Recommended Jul 16, 2026
good play game
Recommended Jul 16, 2026
More of a narrative experience than a game — very little player choice, few game mechanics, and there was a bit of frustration in the sections that were actually more game-like. Very much an indie game, with primitive graphics and animations. The story is wildly creative but the nature of the story makes it difficult to parse without careful attention. I grew impatient with the extensive dialogue and didn't afford the game the focus it would need to really land. It's the type of game that will be a home run for those with whom it really clicks. I didn't bounce off it, but it wasn't quite in my wheelhouse, either. Still, I have a lot of respect for it and would rec it for people who like narrative experiences, don't care about graphics, enjoy extensive dialogue, and want to get lost in the details of a non-linear, often abstract story.

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