

Space Grunts
Orangepixel · 2016 · Roguelite, Perma Death, Turn-Based, Difficult, Turn-Based Strategy
PC
Mostly Positive79% · 39
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About Space Grunts

In the year 2476, Earth's space federation has been building moon bases across the galaxy. One of those moon bases has been sending a distress signal. Space Grunts are a group of intergalactic "problem" solvers, sent to investigate..

Pick your type of Space Grunts: Leader, Enforcer, or Tech junky, which will have an impact on items, weapons, and the environment. And start your mission: find your way into the moon base, and figure out what has happened. You'll have to fight your way through aliens, robots, security drones, and base systems. Find the lower levels of the moon base, and get to the core of the problems.

Consumables - A large collection of consumables can be found all over the moon base from weapon enhancers, to destructive toys, armor, explosives, system hacks, and more. Use the items wisely to advance deeper into the moon base.
Weapons - Starting with three standard Grunt weapons, you will be able to enhance them for more firepower and range. On your way, you'll also find alternate weapons and melee weapons.
Secrets - There are various ways to complete the game, anomalies leading to weird places, underground routes, and mysterious items to transport you to other areas of the moon base. On top of these, there are secret rooms and areas located all over the base, so never a dull moment!
Can you find the core of the problems?

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The pretentious trailer doesn't live up to its promise. As far as I figured out, the gameplay loop is more or less the following: (1) Pray for good items/ammo (2) Learn the minimum number of hits needed to kill enemies with each weapon so that you don't waste ammo (3) Move back and forth until the enemy makes a stupid decision and walks into your line of fire, otherwise you walk into theirs and take extra damage (4) Pray that plants heal you to max instead of dealing insane damage (5) Die because there's an arrow above a console in a room full of fire traps that, for some reason, you walk inside when you click on it (6) Restart from the very beginning because for some reason this game is a roguelike (7) Die again because you need to wait one turn for fire to stop shooting out of the ground, but you're surrounded and there's no way to skip your turn--you are forced to walk into the fire, which does more than 50% of your max HP as damage over time. (8) Write a bad review and ask Steam for a refund I will say, the idea of no waiting in between turns is really cool, but I think this causes the gameplay to be too simple for its own good. You're controlling one guy, and the decision ma…12 found this helpful
How can EVERYTHING that Orangepixel made is the worst gaming experience that can race with Ubermosh games... Y'now what, I'm just gonna copy paste this comment, for any game that I have from this developer...1 found this helpful
Played this game for years, in prison, lol. This is one of the few games you can get in prison for the tablets. Wasnt cheap either lol. Great game tho, Love OrangePixel, their games kept me busy thru covid in there. Dont listen to anyone this is a fire ass game and hella fun.1 found this helpful
Since I am not seeing any indication on whether it is playable on Steam Deck. I just want to say I am playing this game on SD and I did not customize the control setting either.1 found this helpful
I hate this genre and I hate this game, but I can see it being fun for anyone who doesn't feel the same way. You move on a grid, and enemy's move when you do. You have to plan it out so that they move into your range of fire. Good luck deciphering which ones also have ranged weapons, but that's what trial and error is for, right? Wrong! Cuz it's a permadeath game, so you start at the beginning each death, and try again, and as developers for these games would have you believe-because the stages are randomly generated-I'm not going to get instantly bored with it because "ooh, its different every time!" As far as I know, there aren't any upgrades to help you through each run like in every roguelike, so I'm guessing its a matter of learning all the mechanics and strategizing, utilizing your collection of weapons to get you through, which is a big yawn for me. And I'm not certain the game can be beat. Might just be a see how far you can get kind of thing. But it is fun and people who like strategy and roguelikes should find some enjoyment in this.
really fun game
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