

Striving for Light: Survival
Igniting Spark Games · December 2, 2023 · Action, Action Roguelike, Casual, Action RPG, Roguelike
Buy Striving for Light: Survival from Steam at $3.74 — the cheapest of 1 store we compare.
Where to buy Striving for Light: Survival — official stores
Striving for Light: Survival price by region
Striving for Light: Survival costs £3.21 in the United Kingdom, $3.29 in Georgia (USD), $3.74 in the United States, €3.74 in Europe (EUR), CA$4.86 in Canada, NZ$5.54 in New Zealand, A$5.62 in Australia, R$12.74 in Brazil and zł17.24 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £3.21 −25% | £3.21 | — | 1 | |
| $3.29 | $3.29 | — | 1 | |
| $3.74 −25% | $3.74 | — | 1 | |
| €3.74 −25% | €3.74 | — | 1 | |
| CA$4.86 −25% | CA$4.86 | — | 1 | |
| NZ$5.54 −25% | NZ$5.54 | — | 1 | |
| A$5.62 −25% | A$5.62 | — | 1 | |
| R$12.74 −25% | R$12.74 | — | 1 | |
| zł17.24 | zł17.24 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Striving for Light: Survival
Striving for Light: Survival is an arena survival game where you battle endless waves of enemies across 16 maps using an expanding skill tree of 62+ abilities and a variety of melee and ranged weapons. Master tactical dodging, experiment with wildly different character builds, and compete on leaderboards or team up in local co-op to take down unique bosses and uber-tier challenges.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2286450/extras/1_0_ReleaseGameplay_FullHQ.gif
Key-Features:
- Experiment with more than 62 skills in a procedurally expanding skilltree
- 16 maps with different enemies, traps and multiple difficulties to unlock
- 8 different player characters
- 37 melee and ranged weapons to unlock
- Over 30 unique enemies, over 30 unique bosses and 16 unique endbosses
- Use dodge skillfully to avoid and escape attacks
- Local Couch Coop Mode
- Endless mode with uber bosses
- Compete in multiple online leaderboards with seasons and private league system
- Everything is hand drawn
- Self-composed soundtrack with over 77 min playtime
Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.
Striving for Light: Survival — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player, Co-op, Split screen
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Striving for Light: Survival is a bullet heaven roguelike that players praise for its charming art style, massive skill tree, and diverse weapon and class combinations that keep gameplay engaging for many hours. Common complaints center on the game feeling unfinished despite being released, with limited progression systems and skill choices that often reduce to similar damage-focused builds, plus technical issues with co-op controls and keyboard rebinding. Players who enjoy the survivor-like genre recommend it as a solid purchase if you can accept its current limitations.
I just played a newly released bullet heaven that was mind-numbing and it made me think of the good bullet heavens I've played in the past. I love Striving for Light: Survival, it's crazy to see it still has barely any exposure even after multiple years. The roguelike from the same dev called "Striving for Light" is also amazing, thank you for making great games and updating them despite the little exposure they've gotten. If you ever make another game I will be sure to check it out.
This game is a finished Alpha. It's a great Alpha, thumbs up for the Alpha. As far as a complete ready-for-launch game, thumbs down. This game has no meta currency, which would have added depth. You get to choose 1 melee weapon and 1 ranged weapon (of 24) and 1 class (of 8) and choose some nodes to appear in your node tree. And that's it. * It's really more gated progression than "meta." Go to the screenshot of the character menu. That is THE ENTIRE GAME out of combat. There is no other menu, no other screen, other than choosing the map you want to play. Combat shoves you into an arena which is about 25m x 25m, maybe half a football pitch. This works for some games like Brotato but I'm not sure the arena-style works here. Partly because Brotato's graphics are so clearly defined whereas this game's are much more flat-seeming and there's a lot of overlap in player effects and enemy effects, so the screen is just kind of a random muted-palette mess. PS The node tree is actually random, which I like. But you may not if you want POE-style trees. It's not per-class or fixed, something to tinker with between runs. Each game produces a wildly different tree structure for that one run. …
One of the better Survivor-likes out there, an absolute blast to play. It has a gigantic skill tree reminiscent of Path of Exile's, its an awesome addition to the game. Definitely buy if you are a fan of the genre or just good games.
no
Striving for Light: Survival is a charming little bullet hell roguelike with a nice art style, though the animations feel rather stiff. If you can look past that, the game offers plenty of weapons, skills, and combinations to experiment with, along with a supposedly “endless” skill tree reminiscent of Path of Exile. The downside is that it isn’t nearly as endless or diverse as advertised — most choices boil down to either more damage or more critical strike chance, which I personally find uninspired (just as in PoE). Still, it’s an enjoyable game that can easily keep you entertained for dozens of hours if you’re a fan of the genre. 🎮✨ Video: https://youtu.be/JYehf8lTCyY
Can't play co-op both players sharing the keyboard. Can't seem to rebind controller. Solo & co-op mode doesn't seem to make a difference. In co-op mode, player 1 keyboard bindings seem to ignore changes made, only uses default bindings. Similar issue(s) in the other game (Striving for Light).
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