TERAFAB.AI

TERAFAB.AI

Archor Wright · April 13, 2026 · Simulation, City Builder, Roguelite, 3D, Isometric

Buy TERAFAB.AI from Steam at $0.99 — the cheapest of 1 store we compare.

PC
1 user reviews0% · 1
Best price
$0.99
lowest tracked $0.69
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Where to buy TERAFAB.AI — official stores

Steam
Steam
Standard Edition · Steam
$0.99
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TERAFAB.AI price by region

TERAFAB.AI costs $0.63 in Georgia (USD), £0.95 in the United Kingdom, $0.99 in the United States, €1.09 in Europe (EUR), CA$1.19 in Canada, A$1.40 in Australia, NZ$1.59 in New Zealand, R$3.99 in Brazil and zł4.15 in Poland right now.

Cheapest TERAFAB.AI offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $0.63 −30% $0.63 — 1
United Kingdom £0.95 £0.95 — 1
United Statesyour region $0.99 $0.99 — 1
Europe (EUR) €1.09 €1.09 — 1
Canada CA$1.19 CA$1.19 — 1
Australia A$1.40 A$1.40 — 1
New Zealand NZ$1.59 NZ$1.59 — 1
Brazil R$3.99 R$3.99 — 1
Poland zł4.15 zł4.15 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About TERAFAB.AI

✦ AI summary

TERAFAB.AI is a factory-building roguelike where you construct a sprawling mega-factory to produce AI chips while surviving daily resets and enemy attacks, learning from each failed run to optimize your production further. It features deep automation systems with conveyors, power generation, research progression, vehicles, and full third-person exploration across procedurally-generated worlds packed with hostile robots and resources to exploit.

TERAFAB.AI You are Stuck in an "Eternal Monday", every sunset wipes the board clean, but, every sunrise hands you the chance to learn from every failed run before. You have been tasked by the MacroHard Company with building a mega-factory to crank out 1 TeraWatt of custom AI chips integrated under 1 roof to power AI Cars, Bots, Satellites, Data Centers, and blast humanity straight into galactic civilization. Meanwhile, Evil A.I. Bots and turrets will be Your enemies and try to destroy You and Your factory! Dive into the world of factory automation with this comprehensive game designed for rapid prototyping and easy expansion, this game provides all the core mechanics for full-featured factory building and logistics.Designed for Modularity: Quickly create new machines, items, recipes, and research paths.Flexible Camera System: Features a Top-Down View with the quick option to switch to an immersive Third-Person View.Complete Factory Foundation: Includes a full suite of machines, a robust conveyor system, power management, progression, and a playable character with inventory.Core Gameplay Systems:Advanced Logistics & Conveyor SystemA complete system for managing item flow, built using performant instance control.Spline-Based Conveyors: Set the start and end points for quick, flexible belt creation.Smart Snapping: Belts snap automatically into the conveyor inputs/outputs of machines.Logistics Tools: Includes Splitter and Merger machines for complex layouts.Spline Roads and Stackable Conveyor Poles.Complete Power System with Generators and Power Poles.Machines & ProductionA full example set of destructible factory machines with inventory and UI interfaces.Generators: Solar Panel, Wind Power, Wood Burning, and Coal Generator.Furnaces: Manual Furnace (no power/belts) and Electric Furnace (1 in/1 out).Assemblers: Double Assembler Machine (2 in/2 out).Resource Management: Miner, Chest, Container (with belt entrance), Power Poles (MK1, MK2, Cables).Automatic TurretsIncludes recipes and items: Rock, Coal, Iron Ore, Copper Ore, Gold Ore, Organic Material, Wood, Copper Wire, Copper Ingot, Iron Ingot, Gold Ingot, Brick and Structure Part.Progression & ResearchUnlock new technologies using a currency called Donation Points and specific item requirements.Centers: Dedicated Research Center and Donation Center machines.World & ExplorationInfinite Level Spawn: Procedural and configurable generation of Foliage, Trees, Resources, and Enemies.Enemy System: Random Enemy spawners and Enemy atacks ( Player and Buildings )Map System: Simple Map and MiniMap interface.Vehicle & Drone Systems: Includes a fully driveable Offroad Vehicle and Personal Drone/Drone Logistics.Character & Player MechanicsInventory System: Full drag-and-drop support, filters, and equipment slots.Equipment System: Simple, variable-based stat alteration for:Weapons (Fire Rate)Ammo (Damage)Armor (Protection)Legs (Character Speed)JetPack (Consecutive flight time) (Includes "Good" and "Bad" versions of items.)Death & Respawn: System with a dropped loot mechanic.Building System: Supports different hologram types (Ongrid, Limited Rotation, Free Rotation, Outgrid, Stackable, Snap, Power Cabes, Spline-based for Conveyors and Roads).Quality of Life: HotBar System (0 to 9 keys), Painting System, and a Repair System (1 Structure Part repairs 100 points).User Interface: Character Panel with statistics, a graph showing lifetime production/consumption, and 335 AI-generated portraits.Extra Notes:Testing Tools: Includes Cheat Buttons in the menu for rapid testing: NoCost, Invincible, PowerCheat, and UnlockAll.Menus: Sound and Graphics Settings Mouse cursor changes when pointing in different interacting item types-----------------------------------------------CONTROLS: WALK - W A D S / LEFT STICKJUMP - Space / APress Q to access the Build Menu Press E to access the Inventory Press Shift to enter in Combat mode using a weapon Press Ctrl+Left Click to teleport (It uses health) Press M to show the Map Press P to Paint the buildings Press R to Repair the buildings using Structure Parts Use left and right arrow keys to rotate the camera (Access Camera Menu to 3rd Person View and Orthographic view) On the Building MenuPress \ over a building icon to place it on the Hotbar. Use the same numbers to build. On 3rd Person View: Click somewhere on the background to show/hide the mouse cursor Mouse: Right Button - On Resources to Mine / On Buildings to Dismantle Shift + Right Button - Teleport (Uses health) Middle Button - Pipette (Copy Buildings already built) / Equip an item (When in the inventory) Shift + Left Button - Transfers the stack from player to container and vice versa (When in the inventory) Left Button - Split Stack (When in the inventory) Driving:W A D S to Control Space: HandBrake Hold Mouse Button to look around TAB: Toggle Camera Backspace: Reset Camera-----------------------------------------------

TERAFAB.AI — game info

Platforms
Windows
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 13, 2026
[h1]⚙️ TERAFAB.AI — raw, clunky, and hard to enjoy[/h1] [b]🎮 I run the curator group [url=https://store.steampowered.com/curator/45719096/]Build, Rule, Repeat[/url] - simulators and system-driven games where mechanics matter.[/b] [hr] [h2]🧱 Rough foundation[/h2] TERAFABAI tries to combine production chains with combat elements, putting you in a sandbox where you build systems and deal with NPC enemies. On paper, it sounds like a solid concept. In practice, it feels unfinished and difficult to engage with. [hr] [h3]🧠 What works:[/h3] [list] [*]Basic idea of combining automation and combat [*]Freedom to build production chains [/list] [hr] [h3]⚠️ What breaks the experience:[/h3] [list] [*]Very poor and uncomfortable controls [*]Feels raw and unpolished overall [*]Lack of clear goals or direction [*]Repetitive gameplay loop [*]Combat with NPC bots feels shallow [/list] [hr] [h2]🎮 Gameplay & Feel[/h2] The core loop is simple: build production chains and fight NPC bots. However, without a clear objective or meaningful progression, the experience quickly loses direction. The biggest issue is the controls - they constantly get in the way, making even bas…
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