

Battlemage: Magic by Mail
Choice of Games · August 12, 2021 · Action, Adventure, Casual, RPG, Interactive Fiction
Buy Battlemage: Magic by Mail from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Battlemage: Magic by Mail — official stores
Battlemage: Magic by Mail price by region
Battlemage: Magic by Mail costs $3.29 in Georgia (USD), €3.99 in Europe (EUR), £3.99 in the United Kingdom, $4.99 in the United States, CA$5.69 in Canada, NZ$6.29 in New Zealand, A$7.50 in Australia, R$10.89 in Brazil and zł17.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| €3.99 | €3.99 | — | 1 | |
| £3.99 | £3.99 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| CA$5.69 | CA$5.69 | — | 1 | |
| NZ$6.29 | NZ$6.29 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$10.89 | R$10.89 | — | 1 | |
| zł17.99 | zł17.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Battlemage: Magic by Mail
Battlemage: Magic by Mail is a sprawling text-based adventure where you master four schools of magic while navigating tournaments, court intrigue, and romance to forge your own destiny in a kingdom under threat. What sets it apart is the vast web of choices—defend the crown loyally, seize power through betrayal, pursue forbidden magic despite the risk of Arcane Corruption, or romance your way to influence, all shaped by your character's gender identity and orientation across 168,000 words of branching narrative.
Battlemage: Magic by Mail is a 168,000-word interactive novel by Nic Vasudeva-Barkdull. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
You're lucky you saw that ad at the market. "Learn from home! Full battlemage qualification by mail!" it said. Now, your first battlemage assignment is finally here! At last, you can master the magical arts of elementalism, illusion, healing, and necromancy.
Yesterday you were just a squire, but today you're an aspiring battlemage! But Sir Kelton says that squires aren't allowed to practice magic, so you'll need to act like you actually want to be a knight, at least for now.
With the powers you can unlock, maybe you can win a tournament or two, or get in good with the royal family—you can even try your hand at the game of court politics. Or if you really want to get on Kelton's good side, prove yourself on the battlefield, defeating the mysterious invaders that threaten your kingdom's borders.
But beware, if you're not careful, you'll suffer from Arcane Corruption. At first, Corruption warps your physical appearance, but it soon takes over, putting the magic in control.
You won't let that happen, will you?
- Play as male, female, or nonbinary; gay, straight, bi, asexual, or poly.
- Manipulate minds with illusion magic, master the elements, channel the forces of life with healing magic, or harness death with necromancy.
- Compete in tournament events like combat, archery, and jousting.
- Navigate the royal court and use intrigue and betrayal to gain power.
- Defend your kingdom from mysterious invaders led by a powerful battlemage.
- Compete with other students to gain the notice of the legendary El Cano.
- Romance a fellow squire, a humble stableboy, a prince, or a princess.
Battlemage: Magic by Mail — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Battlemage: Magic by Mail receives mixed feedback from players, with the main praise being its core concept and some satisfaction with specific playstyle choices, particularly healing and paladin builds. However, common complaints center on rushed pacing especially in the second half, thin character development, limited magic school viability with necromancy feeling particularly underpowered, and an overall sense that the story lacks depth and player agency despite its brevity.
I'm really hesitant to criticise this game (but I'm gonna anyway) because most of the issues I had with it where more to do with the fact that it is more geared toward a younger audience rather than young adults and above which is my fault for doing more research. This review would be somewhat neutral, coming from a young adult so take this with a grain of salt starting with the negative as I may be salty for getting the 'bad' ending. [h1]-Cons:[/h1] The pacing was fine up to the midpoint of the story, but after that, we rush over through the introduction of new characters, the climax, and 3 obvious 'plot twists', like we are just teleporting from one scene to the next quickly without letting anything sink in. I would normally replay games to see the other ending, but after my first playthrough I just found the story structure rather basic and unsatisfying when completed, I'll properly dislike this game more if I force myself to continue. [h1]+Pros:[/h1] If there's something I like about this game for, it is the options to customize your character from their appearance, sexuality, and the type of magic through the journey where you would have multiple choices to choose from t…4 found this helpful
Necromancy in this game is useless in combat! Who would have known?! I've focused on necromancy and can't do anything. And what magic schools are most impactful besides elemental magic? Ilusion and healing. Ilusion and healing are the most helpful in combat and other events! Just animate some corpses, summon a demon or shoot necrotic energy from your palms ♥♥♥♥♥♥♥♥♥! What a stupid idea to have necromancy as a ,,subtle magic school that helps in subterfuge". Uhh!2 found this helpful
After reading some of the reviews I can see how the reviews have earned the "Mixed" tag. After completing my first (and likely only for now) playthrough of the game, I can say that I'm quite satisfied with how it went. There were some loose ends, but I think that was intentional. I recommend this game, but take that with a grain of salt as maybe I was one who "saw things the way the author saw it" and did the right things. Now, for a more in depth analysis, you can continue reading below (little to no spoilers of course) I decided that going into this I would be a Paladin (Buff guy who wields healing magic). Not to get into too many spoilers, I saved the day and got with a romantic partner, so I was satisfied on that front. And in response to the one review that said Healing wasn't there when he needed it, I agree that there were some moments that I thought, "Man, I could use this." But there were more impactful moments that it really shined through. Anyway, there appeared to be other ways to play. I think I could've achieved similar results wielding elemental magic or abandoning magic altogether, but maybe some other characters would've died. The achievement "But at…1 found this helpful
Bad story. The plot is simple and very predictable. All characters are 1 dimensionall and lack depth. The word presented is in such simplistic way that it leaves no room for growth, also the more you think about it the more it does not make sense. The story is so short that it does not give time for anything to develop besides the main plot as well as its railroaded for the entirety of it and also it's quite short going over raw facts possessing barely any substance. [u]All in all this is a bland, simple, predictable, short story with uninteresting characters where you have little to no influence over your character and the plot. The only things that this has going for it is that it exists and is cohesive.[/u]
The story is good but it was rush. Any scene or action are rush. Look at the number of word in the story before by.
Tee Hee
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