Six Ages 2: Lights Going Out

Six Ages 2: Lights Going Out

A Sharp · 2023 · Choices Matter, Story Rich, Turn-Based Tactics, Procedural Generation, Lore-Rich

PC
Very Positive96% · 161
Best price 71 Great deal
$2.57-84%
lowest tracked $2.54
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Standard Edition · Steam
-35%
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$24.99
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Standard Edition · DRM-Free
$24.99
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Standard Edition · Steam
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About Six Ages 2: Lights Going Out

Life after myths. Death, disaster, despair.

This new instalment in the Six Ages series is a stand-alone survival-storybook combining interactive fiction and turn-based strategy. The world is ending, and your small clan’s survival depends on how you manage its relationship with the remaining gods and their followers. Play as the only Storm people who also ride, a hybrid culture in the Gloranthan end times.
Managing your clan is complex, but may require you to:
  • explore the wilderness
  • trade with (or raid!) your neighbors
  • settle disputes mundane, spiritual, or political
  • improve livestock pastures
  • make offerings
  • build altars
  • travel to the Otherworld
Whether you’re dealing with angry ghosts or clan policy, there’s rarely one “right” or “wrong” answer, because the deep simulation will make your particular situation unique. Remember that your choices have socio-economic impact, and your advisors often squabble amongst themselves, but some consequences might not be obvious for decades.

Your clan struggles to survive in the world of Glorantha, one of the richest, oldest game settings ever created, perhaps familiar from other games such as RuneQuest or King of Dragon Pass. This bronze age world is facing an existential crisis as it undergoes a transformation. Ten generations after the events of Ride Like the Wind, some gods have already perished and humanity itself seems to be on the brink of annihilation. Here, the laws of physics themselves are subordinate to the whims of the gods and spirits.

In Lights Going Out, you can continue a game you began in Six Ages: Ride Like the Wind, or start a new story in this Great Darkness.

Six Ages 2: Lights Going Out is immensely replayable, with over 600(!) interactive scenes with multiple, system-driven outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga records your story for you, while advisors help you track your promises, though their personalities will often judge your actions.

Miracles have always required sacrifice. Now, your people need them more than ever, but the costs are higher, too. Is it worth aiding the destructive gods of Chaos to ensure your own survival?

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Feb 15, 2026
Started with King of Dragon Pass then did six ages now playing through this one. I never knew of the world of Glorantha before but these games have made me want to go a discover everything i can about the world. I hope that the next sequel comes out eventually. 10/10 game.
3 found this helpful
Recommended Apr 6, 2026
This game is honestly amazing. It is a clear continuation to the first game, Ride like the Wind, without being simply a retread. Where RLtW had more of a sandbox feel and was more focused on management, Lights Going Out shifts more towards the narrative elements. In my view, it does a better job of balancing the management/story dual-focus than RLtW did, making it a better game. While both games are great, LGO fixed the issues I had with RLtW in that its ending is a great climax to the story and that it does not feel like it ends too abruptly. I still had a couple of issues, the increased difficulty was welcome, especially when it came to food, but the removal of so many rituals was a puzzling decision, and I ended up a bit bored having to constantly do the same ventures or the same spirit bargains to feed the people since those are single click actions. I really wish Inilla and Dostal rituals were possible for example. My second small issue is that too many of the possible leaders are scripted with even replacement kids lined up, which severly reduces the diversity of leadership we can have. I wish the kids were at least not 100% certain to spawn and were instead, like many oth…
2 found this helpful
Recommended Mar 19, 2026
If you enjoy making a story, then I would highly recommend this game.
1 found this helpful
Recommended Mar 7, 2026
good sequel
1 found this helpful
Recommended Nov 23, 2025
This is a great follow up to Six Ages: Ride Like The Wind. That game was also terrific and here we continue the saga. What I love about these games, this one even more so than the last, is how it incorporates strategy and story. While you are trying to manage your resources, deal with neighbors, explore, etc., you also have events that happen every few turns. The choices you make which seem small can have big consequences later. Sometimes you get into event chains - one event will cause certain other events to spawn in the future depending on your choices. And of course the larger story here is of the world coming to an end...and what will come after. This gets an A++ rating from me!
1 found this helpful
Recommended Jan 27, 2026
The world is dying and we're out of cows to offer.

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