

Moonscars
Black Mermaid · September 27, 2022 · Action, Metroidvania, Souls-like, Pixel Graphics, 2D
Buy Moonscars from Eneba at $6.25 — the cheapest of 11 stores we compare.
Where to buy Moonscars — official stores
Cheapest Moonscars keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Moonscars price by region
Moonscars costs £5.01 in the United Kingdom, €5.51 in Europe (EUR), $6.25 in the United States, $7.99 in Georgia (USD), CA$10.79 in Canada, A$11.98 in Australia, NZ$12.76 in New Zealand, zł27.06 in Poland and R$29.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.01 −60% | £6.39 | £5.01 | 8 | |
| €5.51 −60% | €7.99 | €5.51 | 11 | |
| $6.25 −60% | $7.99 | $6.25 | 11 | |
| $7.99 −60% | $7.99 | — | 5 | |
| CA$10.79 −60% | CA$10.79 | — | 6 | |
| A$11.98 −60% | A$11.98 | — | 6 | |
| NZ$12.76 −60% | NZ$12.76 | — | 4 | |
| zł27.06 −60% | zł34.90 | zł27.06 | 6 | |
| R$29.99 −60% | R$29.99 | R$36.52 | 6 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Moonscars
Moonscars is a challenging 2D action game where you play as Grey Irma, a clayborne warrior battling through a nonlinear painterly world to uncover the mystery of her existence and find the Sculptor. Master sword combat, special weapons, and witchery while uncovering a dark fantasy tale woven with themes of betrayal and existential purpose, where each death teaches you how to overcome the relentless challenges ahead.

Under grim moonlight, the fierce clayborne warrior Grey Irma battles, driven by a lonesome purpose: Find the Sculptor, and unravel the mystery of her existence.Push the limits of your combat skills, and master new abilities to progress through an unforgiving nonlinear 2D world. Face off against the relentless darkness that seeks to destroy you. In Moonscars, every death is a lesson learnt—and as you overcome each challenge, new truths will be revealed.

Before you rise, you first must fall. Mold yourself into a master warrior through a cycle of trial and triumph.
Explore the shadows and secrets concealed in the moonlight of a painterly nonlinear 2D realm marred by desperation and despair.
Sharpen your skills and reflexes in challenging, action-packed combat. Slash and parry with your sword, wield unique special weapons, and command powerful Witchery.
Unearth a strange, dark fantasy tale filled with twists and intricate worldbuilding. Seek the truth of your creation and be rewarded.
Bear witness to tales and memories of betrayal, suffering, and revenge as Grey Irma and her fellow beings of flesh and clay seek truth and purpose.Moonscars — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Overview I just finished (or rather, was forced to stop) playing Moonscars. At its core, the game is an absolute blast—a stylish, aggressive 2D action-platformer with satisfying combat and a dark, atmospheric world. I made it through roughly 70% of the content and thoroughly enjoyed what I played. Unfortunately, a well-known game-breaking glitch abruptly ended my run. Despite developer responses and multiple suggested workarounds online, none of them worked for me. Players also note that the related ability is notoriously difficult to trigger reliably, and after trying every method, I had no success either. This remains a major oversight years after release. That said, I still want to give a fair overview of the game so potential players can decide whether the risk is worth it—especially if they happen to avoid the glitch. Combat Combat is the heart of Moonscars. It is fast-paced and rewards aggression, particularly against tougher and elite enemies. Parrying is extremely important for success, though it is entirely possible to clear the game by relying primarily on dodging instead. Doing so makes encounters more difficult, but it is viable. The core loop consists of dodging, …7 found this helpful
GAMETIME: 53 minutes RELEASE AND PRICE: September 2022 | $20 USD RECOMMEND: No [h1] ♡ OVERVIEW ♡ [/h1] Honestly, I played for less than an hour and can tell that this one is a bust for me. The controls are clunky and unreliable on controller. I would have tried with KBM, but quickly got overwhelmed looking at the layout. While you can rebind the KBM controls - the default layout is clearly for the most depraved of masochists, and you can look forward to remapping everything but WASD. Its pretty clear they are going with a combat-heavy platformer hack & slash with multiple complex (and imo overengineered) systems for upgrades, weapons, skills, and one that seems a tad roguelike. The dark and edgy pixel art is quite nice, and the music fits the atmosphere. But the story is convoluted from the 1st opening cutscene and I honestly didn't care about it within 20 minutes. The characters are weird... especially this horse-sized talking cat that seems so incredibly out of place and doesn't match the vibe at all. There appears to be much inspiration from the souls-like games in not only dynamic gameplay and systems, but also vague story narrative and dialog. I didn't really play enoug…1 found this helpful
Unfortunately, this game just isn't what I expected. The art style is genuinely amazing, and that's what made me buy it, but everything else falls flat. The narrative was confusing from the very start, and after a while I just started skipping it entirely. The combat also didn't click with me. It's difficult in a way that doesn't feel rewarding: you die in two or three hits from basic mobs, and I never felt like I was actually getting better at it. Enemies are everywhere, and since they all respawn every time you die, you end up fighting the exact same ones again and again. That got boring fast. Eventually I was just running past them to make progress, since clearing an area without dying two or three times is a challenge in itself. The game essentially trains you to skip its own combat. When you run into three or four enemies at once, it turns into frantic dashing, hoping for a window to land a single hit. That gets tedious quickly. So it's a no from me. The art style sold me, but after four hours I decided to drop it. It just wasn't fun.1 found this helpful
no culpes a la luna irma.1 found this helpful
Cat protagonist
banger game
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